Variance Analysis on Programed Class for Effective Teaching | Original Article
Stress the inevitable effect of modern push button lifestyle can never be destroyed but only diminished through some positive channelization. This study aimed at to find out the effect of Classroom Programed on stress among the girl students. Samples of 30 students ranging between 19-24 years were selected randomly. The program continued for six weeks in the summer, scheduled three days in a week, having a 1 hour session each day. The program consisted of Programed games which included warm-up, stretching and simple gaming. Participants completed the standard self-reported Stress Index Test before and after the training program through stress inventory questionnaire by Miller and Allen. The present study was designed by three separate parts as Pre-test, The specific training program and the Post-test. To determine the significance of difference between the Status of Stress of pre and post Programed training program, “t” test was applied. From the result it has found that participants of the specific training program experienced a significant reduction of stress in students. It may be concluded that classroom o games has a highly positive impact in the management of stress and its related problems for the students in the classroom.